What’s coming up in August?

The plan for August is to pick the pace up and continue forwards.

There are some great releases just around the corner. Mantic are releasing Wave 2 of Deadzone. Spartan are releasing some new Firestorm Armada and Dystopian wars products. And Hawk Wargames are on the verge of releasing the resistance.

What are you more excited to see coming this month. As well as trying to Blag a few of these new releases this month I have some more scenery coming in from a completed Kickstarter and some goodies from Wizards of the coast.

Also a game that hasn’t even made it to the Kickstarter stage.

The Spoils Game Play

So after my unboxing review I packed up and went down to my local FLGS where I had arranged a demo game.

1st question was ‘have you played #@!’ (a different game) which I have. The response was good this will confuse you for the first turn then.

He wasn’t lying.

So after a brief description of the different cards and general rules and we were off me sitting pretty smug on 25 life him on 20.

Now I am not going to try and teach you how to play (I’m not that good yet) it’s also still a fairly new way off playing it took me three turns to figure out the basics by which point he was on 20 life and I was on 15 although I had scared him enough with some of my plays. At this point it really did look like it was game over. Then it clicked.

Gushing praise to the designers over at The Spoils in just twenty minutes I had gone from a stage off ‘oh my god this is so stupid it doesn’t make sense’ to ‘where has this game been all my life’. Once you get your head around it (which is easier with someone who knows the game) it flows beautifully and the tactical options are immense. I will give you an example.

You can play any card face down as a resource, useful if you are lacking actual resource cards. Now some cards can ‘flip up’ meaning you can pay a cost the card is turned over and brought into play as if it had come from your hand. Now while that may not sound impressive imagine you are sitting across from your opponent he has a load of resource cards restored or untapped including for face down resources one off those face down cards could be a powerful spell that will break your next killing blow attack.

Back to my demo game. After I got the hang of the game I started punishing my opponent but my poor start was really hurting me, I had 10 resource to his 15+ so I was constantly on the back foot. However I did get him down to 6 life the same as me.for several turns I was done for. Only to flip up a card with a special rule like ‘target a card if that card has less life than cards in its owners discard pile, discard the card’.

But as the saying goes all good things must come to an end and eventually one turn before finishing the game, I swear I would have one, my opponent came out with a dirty trick of his own that I had no answer for cue me loosing my last 6 life.

But I hung in and drew the game out and made it hard for him to win and learned a lot about the game, so I will claim a moral objective based victory.


One of the cards that kept me going. Read it all I dare you not to chuckle.

All in my first game was a steep learning curve but fun the bug has definitely bitten. If you can I strongly recommend you find some one to show you this game as it’s a gem. If you don’t know anyone drop me a message I will see if I can help. But if you do nothing else this weekend have a look at it.

The Spoils Review


The Spoils is a collectable trading card game, as you can see the art work on the box is very different and stylised, let’s be clear here, this style doesn’t end.


This is a shot of the back of the box, I Al really loving the logo, might have to order a T-shirt soon.

As it says on the back it’s a basic box of awesomeness. Now while I will agree it’s awesome it’s not basic 5 preconstructed 39 card decks which is enough to make 2 tournament decks as well as 10 foil cards. Giving you 205 cards 20 cards short of three 75 card tournament decks!!


10 foils. 5 random and 5 resource.

The artwork on the card are all very much top notch with a quality feel. The information, and on some cards there is a lot, is easily laid out but sometimes looks a bit cluttered due to the amount, but the functionality works well.

I nearly forgot to say that it has a small pamphlet with the rules on one side and the definitions in the other. It’s only a quick start guide but is more than enough to baffle me until the third reading at which point a light bulb went off and it all started to slot into place.

Now to find another person to have a trial game with so I can see if the game flows as well as it looks.

To finish the unboxing I shall provide a picture of everything in situ in the box as it arrived, do you have any idea how hard it is to take pictures instead off just ripping into the packaging.


As you can see the 5 39 card decks fit snuggly in the box and I would hazard a guess that you could fit double the cards into this stylish little box with room for a few dice and counters.

So far I have to say I am impressed.

Painted Daughters of the Flame

The Bovine Overlord

This is the beginnings of my probably-rather-truncated Protectorate of Menoth army for WarmaHordes.  I got this unit of Daughters of the Flame for my birthday, so it’s only taken me a paltry half-year or so to get paint on them.  Taking into account my total lack of skill at the game I found the Daughters rather effective.  They advance deploy and have high defence so I would generally just jam them in as deep as possible.  Inevitably they would get wiped out but usually I felt that it was worth it for either the amount of effort required to do so or for the board control that I was afforded as a result.  In the rare cases where a couple survived I was able to charge them off somewhere else irritating for my opponent as they have the acrobatics ability and are therefore hard to pin down.

I’m chose to…

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